In the game, there was a real diversity of response from the players to the threat of infection, similar to those seen in real life. Some acted selflessly, rushing to the aid of other characters even though that meant they risked infection themselves. Others fled infected cities in an attempt to save themselves. And some who were sick made it their mission to deliberately infect others.
Virtual Worlds Forum blog
The BBC on Virtual Diseases
Comments [0] | 15 October 2007
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