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Richard Bartle, inventor of virtual worlds

I had the opportunity to chat to Richard Bartle, the inventor of the first virtual world, at the Virtual Worlds Forum Unplugged event on Tuesday. Richard Bartle is a legend within the virtual worlds industry. He co-wrote the first ever virtual world, MUD, in the 1980s and has since had an active role in the development of ideas as Professor in the Computer Science Department of Essex University. In 2003, he wrote the book Designing Virtual Worlds.

In the interview we cover a broad range of subjects. We discussed, for example, how virtual worlds might eventually reach the mainstream, and Richard argued that this will only happen once the kids currently using virtual worlds on a massive scale literally grow up – something which those developing adult virtual worlds with the need to turn a profit sooner than 10 years will not be pleased to hear!

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Lord Puttnam’s keynote text - VWF07

The text of Lord Puttnam’s opening keynote at Virtual Worlds Forum Europe 2007.

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Virtual Worlds Forum blog

Twinity gets government funding for Singapore replica

Twinity has announced that it has been awarded funding by the government of Singapore for its development of a virtual equivalent of the city. Twinity is a virtual world which aims to create virtual replicas of the leading cities of the world. They have already built Berlin, with Singapore and London next in the pipeline. For more background, check out my interview with Twinity's Chief Marketing Officer from our Unplugged gathering earlier this month. As part of the deal, Twinity will also be launching geo-tagging capabilities in the virtual world. Presumably this will involve media assets, such as pictures or videos, of real world places being connected to the virtual equivalent in Twinity.

The aspect of the announcement which most interests me is the fact that that they have attracted government funding for this. Metaversum are quite open about the fact that developing mirror worlds is an expensive operation – a potential disadvantage against competitors such as Second Life which can mostly rely upon users for content generation. If Metaversum could attract local government funding for development of more cities, that could go a long way to alleviate the problem. Whilst I'm sure many governments would not be easily persuaded to put money into a virtual world, some could embrace it, perhaps as a tourism marketing exercise or to help in a real world regeneration effort by improving the virtual environment first to create a buzz around an area.

"We're very excited about being awarded funding for launching virtual Singapore, geo-tagging and our other Co-space™ projects. We see it as recognition of the strategic importance of a real context for virtual cities for city authorities and local business alike," commented Jeremy Snyder, Managing Director of Metaversum Asia Pte Ltd. He continued, "We look forward to helping Singapore transform itself into the virtual information and communication hub for Asia."

Comments [0] | 21 October 2008